-D1 weapon system and subclass grid.
Freedom loadouts/ open sandbox does not create balance
(Balance ruins the experience of a more powerful guardian)
-Guardians faster depending on their builds
-Make loot harder to obtain and people grind for drops rather than just handing it out so that people have a reason to keep playing. Make us scavengers again rather than space superhero’s
-Take away infinite ammo and bring back synthesis
-Make vendors useful again
-Give vendors exclusive long term goals for being loyal
-Factions
-Quit focusing on cosmetics and make armor appealing
(Recreate that feeling of memory with every piece)
-Armor perks rather than weak mods
(Make us grind for god rolls again)
-Intellect, Discipline, Strength
-Take away sniper flinch
-Revert the super and grenade system to how it was in D1
-Self revive
- Real blade dancer
-Lower exotic drops
-A more dark/mysterious storyline.
-Grimoire score
-Take away zone timer as soon as a round starts in trials, (overtime rounds only)
You guys took D1 private matches and made them into how your public matches should be played
-Lower ttk, you shouldn’t be nearly dying every time you engage in a gunfight. Dying 2 second into a fun fight getting team shotted is not fun nor a great experience.
-Take away the spray and pray Meta
(Nerf auto rifles, pulse rifles, and smg) make them hit 70-80% of their magazine for the kill. We shouldn’t be getting melted. I can play MW4 for treatment like that.
-Slower pvp games again and allow players to play how they want. Allow crucible games to be played however, you guys shouldn’t care Aslong as people are having fun.
-Partner back with Activision and bring the old bungee team back
English
#destiny2
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9 RepliesSo what you are saying is make anything that isn’t a handcannon completely unusable. Opinion discarded.