Is not the TTK.
Plenty of weapons achieve similar or better TTKs (Messenger has a 0.67s BASE TTK with zero perks).
The issue is the archetype it is on. It is too easy to land shots with a Precision frame Handcannon. They are designed to be easy to use but kill slowly.
When you make them kill fast, it ruins their balance.
The best way to address this is to either reowrk PI / Overclocked to either remove the damage bonsu OR add a significant stability / aim assistance or ramge penalty.
Right now, there is no reason to use any 180 but one that has PI or OCHS. It is destroying the archetype and perk variance, because there is only 1 decent option and only 1 perk you have to have.
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Or.... disable weapons stat damage bonus in pvp. That kills 90% of the ttk shifts at once. It was clearly gonna get reworked had development not ended.
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1 Reply[quote]Is not the TTK. Plenty of weapons achieve similar or better TTKs (Messenger has a 0.67s BASE TTK with zero perks). The issue is the archetype it is on. It is too easy to land shots with a Precision frame Handcannon. They are designed to be easy to use but kill slowly. When you make them kill fast, it ruins their balance. The best way to address this is to either reowrk PI / Overclocked to either remove the damage bonsu OR add a significant stability / aim assistance or ramge penalty. Right now, there is no reason to use any 180 but one that has PI or OCHS. It is destroying the archetype and perk variance, because there is only 1 decent option and only 1 perk you have to have.[/quote] You sound as if you’re new to the game? Peripherals rule the consoles. They hit EVERY shot.
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2 RepliesHow many pvp quick plays you lose before coming here. That's a prerequisite now....