Please remove the damage increase from weapon stat above 170 to allow PI perk on 180’s to three tap. No notes needed
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Edited by NotCreative123: 10/12/2026 2:40:54 PMAgree. Bascially every "broken" thing in meta is caused by "free" damage perks - perks that don't require a kill to proc. * Precision Instrument * Overclocked Heatsink * Stopping Power * Target Lock * Slice + Aggregate Charge * Elemental Honing * Box Breathing We used to be able to spec into resilience to counter these types of cheeses, but now there is no recourse. At least for some of these to work, players have to build into a high Weapon stat. On a side note, I personally think the weapon stat in general sucks. Adding a way to buff damage makes the game way harder to balance, just the same way it does when you have tons of "free" damage perks.