Which subclass do you hate playing against the most? I listed them in order of popularity, but feel free to comment if yours does not appear.
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#destiny2
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2 RepliesI'll be the only person to say Arc Hunter.. but that's cuz it dates back all the waaaaaaaay to 2014... when I created a Titan and only a Titan. Back then arc Hunters would just blink shotgun...I've despised them ever since. The only "grudge" I'm willing to hold on to... FOREVER GUARDIAN... [spoiler]Just kidding.. kinda[/spoiler]
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If I never have to face off against a Hunter it'll be a good day. Annoying AF class altogether.
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2 RepliesThe stasis warlock never ceases to make me rage tf out
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I never play Hunter, but the second I see the enemy team is 2 or more Hunters for any Crucible or Gambit match, I want to drink a bonehurting crayon and banana smoothie.
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5 RepliesInvis was a mistake and you cannot convince me otherwise
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Punisher of Porcelain™Your toilet is no more - old
Whichever one killed me -
For me, it's Warlock. Every one of it classes has an assistant, aka "buddy." Annoying. Followed by solar hunter. Them throwing knives drive me up the freakin wall. Void Hunter doesn't bother me as much as it did years ago when I played on an OLED TV.
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Currently the most hated is void hunter, reason: idk why tbh. But over the lifetime of D2 it was primarily arc titan I feel and for D1 it was solar warlock
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1 ReplyVoid Hunter because of the lightning changes after the Beyond Light expansion. Now you can't just not see them at all but you cannot even be inside a building or a cave without getting blinded by the light outside.
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1 ReplyVoid hunter. I wish my titan barrier got the upkeep they get on their invis. I swear there’s some builds a lot of people use where they can just spend the whole game invis. And yes void barrier titan is annoying but the huge thing about it is that to gain the benefits you have to stand near it and when doing that the enemy can almost always see you depending on where you place it so it usually results in you holding or pinning someone down. Whereas invis hunter seem to be able to have infinite upkeep on it, able to roam freely around the map and not be pinned to one position and because they’re invis almost always be able to land the first shot which means most gun fights are already over before they’ve started. I will say though honourable mentions are floatlock specifically on altar of flame as you can’t see them or back in forsaken arc titan with one eyed mask.
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2 RepliesVoid titan I remember the time when omni was the meta with lord of wolves and people would just stack with a bubble and invis hunters never liked it ever since zone control trials
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1 ReplyAcross franchise history, probably Striker Titan Feel like they have had a lot of options that are harder to consciously deal with compared to other strong options Like, I can listen for invis or mind my position for arc webs and ignites, but sometimes a Striker just runs you over without your consent
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1 ReplyFor me, it's floatlock. It totally removed the map design cover elements from the game. Second would be void hunter. Fast increasing is astrocyte blinklock... in the endgame, I think it may be overall more powerful than solar on most smaller maps. Because of the ability to cross lanes and get in and out of engagements.
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My most hated is void hunter. The invis spam and smokes slow the game down to a crawl, because it is too risky to push without knowing exactly where the enemy is. Imo, the game would play better without the radar manipulation, and invis has been overused for too, too long.