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6/24/2026 10:54:25 PM
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FPS drops since Tuesday patch

I’ve been seeing other people and myself having the same issue since the most recent bug fix patch. I used to run the game capped at 75fps Pre Tuesday every planet ran at that target fps. Since Tuesday the moon, neomuna, many other destinations and activities have been hitching and lagging. Sometimes dropping to 30-40fps which a lot on screen. Arena ops and anything with more than 3 people is really being effected. Altar of sorrow on the moon for me was dropping to 32 fps when people use any abilities. Normally I’d understand, it’s CPU use. But didn’t have any issues before this week, I know the devs have a lot on their plate right now I’m really sorry. If at all possible please look into it. Many hardware configurations before this most recent patch didn’t have issues and now they do. A couple steam forum posts have started about it but I thought i would post here just in case it isn’t seen or reported Thank you for all the work you are doing and sorry to add to it.

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  • Noticed it too. Its made the game horrible to play both pve and especially pvp. Ive been 240 locked for years, now the frame pacing is awful

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    • I’ve noticed it in PvP more then anything. I got from 103 frames to 70. It keeps jumping so it gives a stutter feeling. I’ve also noticed that my game crashes in specific locations.

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      • Getting the same issue the last 2 days and been troubleshooting all day, no combination of gsync/vsync/frame limiter or graphics settings either in game or in Nvidia control panel is evening out my framerate. Fresh drivers, rolled back drivers. Even with the settings on everything Low i have the same frame rate as on Highest and its just constantly fluctuating. 100% some sort of issue with some configurations after Tuesday's patch.

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      • Game had been quite stable for me, but I use Lossless Scaling. Highly recommend that program.

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