[b]Armamentarium[/b]- [i]Arc/Void Setups[/i]
[b]Precious Scars[/b]- [i]Void+Choir of One[/i]
[b]Peregrine's[/b]- [i]Arc/Void Setups[/i]
[b]Strongholds[/b]- [i]Solar+Lament[/i]
[b]Ashen Wake[/b]- [i]Solar+Dragon's Breath[/i]
Everything since [i]Renegade's[/i] dropped has come through the filter of "What makes [i]Praxic Blade[/i] the [b]MOST[/b] viable?"
Additionally, the potency of [i]Prismatic[/i] as a subclass has never been properly adjusted. The synergy [i]Strand[/i] offers [i]Praxic Blade[/i] is another no brainer 1-Off that leads to effective builds. Most Solar Builds are overshadowed by [i]Wormgod's & Synthos[/i] variations given their potency. However, many players are missing out on some rather unique and effective setups (thanks to the sandbox imbalances) that might lend way to further potency with the next major update (ie, Praxic Blade nerfs & potential Prismatic nerfs).
I'm excited for whatever's next and greatly anticipate a hard shift in the meta. Ideally to more gunplay. These builds offer quality balance between Ability Spam & Gunplay, and will likely hold up with Artifact changes, nerfs and new activities.
Give the combinations I've outlined a go if you're bored or trying to think ahead!
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2 RepliesI like armamentarium with sun breaker. Consecration with double thermite grenades is just so much fun in PvP
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Where’s Khepris horn, I heard it’s good now
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1 Reply[quote][b]Ashen Wake[/b]- [i]Solar+Dragon's Breath[/i][/quote] a. awful hard to die with bonk hammer. b. grenade sub build is awesome. one solar grenade can take a champ down 2/3 in altars of sorrow.
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3 Replies[quote]I'm excited for whatever's next and greatly anticipate a hard shift in the meta. Ideally to more gunplay. These builds offer quality balance between Ability Spam & Gunplay, and will likely hold up with Artifact changes, nerfs and new activities.[/quote] First thing, I'm not sure if you realize the artifact is not being removed. It will get an additional row, maybe with an even more broken mod. If a mod includes the words gain Radiant or Void Overshield, then Warlocks will be truly invincible. As far as the game switching to Gunplay over ability spam, I am reminded of Day 1 Mythic Quarantine. There were countless LFGs, META Loadouts, Experience requested, Final Checkpoint. If the Cyclops hit you, you were dead. No matter what. In a Well, behind a barricade, didn't matter. Once I finally found a spot to stand with Polaris Lance and 3 Surge mods, every hit was doing 1 damage, except the Perfect 5th which was doing 5 damage. They reduced the difficulty of Mythic, but not enough for me to ever equip a primary weapon and expect to live through an activity.