The message of D1 was “Play the game your way”
This game is no longer “play it your way” when we are being dictated by the champions and seasonal artifact on which gun we have to use.
Either get rid of the champions or put a 2nd mod on our weapons to allow us to select which champion mod we want to use.
-
5 RepliesEdited by GradeMyGuardianTTV: 4/15/2026 12:21:07 PMCompletely hottake here, but Champions make the game. Without them, there'd still be folk riding out +4 year old weapons because they don't need something new. [i]Champions[/i] help shape the Meta. Both with valid weapon archetypes, subclasses and Exotic weapons. I love the challenge of kitting around them. And since [i]Lightfall[/i]? There's never been more ways to handle them with Ability Spam and weapon perks. Better yet, they gave us [i]Opening Salvo[/i] as a Seasonal Mod. You can literally run [b]ANYTHING[/b] and stun [i]Unstops[/i]. So [i]Bungie[/i] has heard you to degree. What I'd rather see is the -50 Champs in GM Alerts get their health pool toned down. It's a fat problem when the only three builds for quick disposal are [i]Wormgod's[/i], [i]Hoarfrost+Horn[/i], and [i]Combo Blow[/i] builds. My beloved [i]Peregrine's[/i] don't do squat anymore. [i]Synthos[/i] feels really inconsistent. Grenade spam Warlocks can't contest them. GM Alerts are severely overtuned. But Artifacts shape the meta and the grind.