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Destiny 2

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3/18/2026 12:41:42 AM
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What would yall like to see in a Hypothetical D3

Personally, I only have two things I’d like to see. One, a return of all content in D1 and D2 with some minor caveats. Not all seasonal content needs to return, but the primary activities during those seasons do. Also, restructure the seasonal story missions, so that they are longer and not so repetitive. On top of this, any pre Witch Queen Campaign content needs to be adapted into Witch Queen or Edge of Fate level campaigns. Missions either need to be combined, extended, or made significantly more difficult. Two, I want to see a simplification of the portal. We don’t need to have completely customizable content, because while we should be able to play “our way” it should pertain to how we adapt to the modifiers already in place. Something akin to D1 where you have a Weekly Raid, Weekly Story Mission, Weekly Nightfall, but with this, I’d also include a couple more “playlists”. Instead of a Weekly Mission, I’d say let there be a weekly CAMPAIGN, and turn the Weekly Mission into a Daily Mission. On top of that, include a Weekly “Party” playlist, where the modifiers are more extreme, and include content from the Seasonal Activities. The activities should be random, but the modifiers are universal across the activities during the week. Or at least create a curated rotation for the week. Of course, we’d also see Weekly Dungeons, Crucible Playlists, etc. Along with that, I’d like to see the return of Strike specific loot, which should be just as rare as an exotic as it is now, and an overall reduction in the rarity of both legendaries and exotics. We shouldn’t be drowning in purple, and with a reset to the current sandbox, it would allow for Powercreep to be managed. Now here is a controversial take. We should see a return to Sunsetting, but with the caveat that legacy content, being Strike Specific loot, Raid Gear, etc, should be able to be regrinded and earned once again. For problem loot, like say, the Black Spindle back in D1, with the Sunset, also comes a new Perk Pool. It gives a reason to return to legacy content, because you need to play the raid again to earn the loot again. And it doesn’t just “take away” the loot, because you still have access to these versions, albeit you need to grab them again.
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  • No content from d1 or d2 Thematically informed loot. Fighting bugs should drop bug scale gauntlets, defeating a cyclops boss should drop its eye as an exotic, etc. Strike specific loot. Same reasoning as above. No more ambient radio dialogue during missions. Where are vanguard? And how is the villain on the line chatting with them about what we’re doing? They can’t all be omniscient. Is Zavala really just sitting in the tower watching our body cam footage 24/7? It makes zero sense. Why can we hear crow and Petra at the end of the dreaming city arena? They weren’t there helping us. Are they nearby? Why are we constantly evesdropping? Npcs that are actually part of the game (eg. saint in excision) and have agency, instead of being a location (like banshee). Show the strength of characters from the lore in the gameplay. More creatures, species, races, and unique bosses. even if the main races were the only intelligent life in the galaxy there should still be more dangerous creatures and mutations lurking around, Planets are big, and still havent even retaken earth, who knows what’s out there? More large spaces. Fast sparrows and movement tech over years of improvement has made some spaces feel smaller, I’d like to see maps built with that in mind

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