When shoulder charges could one tap, if you combined it with severance enclosure you could wipe out the entire team with one melee final blow and the kinetic explosion would register as grenade final blows. (Context, if you were playing on twilight gap you could clear the entire area of zones A and C)
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Player counts + balance is a weird combi I'd like to see again
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I miss the old tripmines and Young Ahamkara gauntlets back in D1. I used to get so many double downs and post mortem kills.
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2 RepliesI thought Knockout provided you with increased melee damage? To the point that you could OHK someone?