Not trying to play a Medieval Simulator. Futuristic weapons should permit multiple arrows per shot that do a staggering amount of damage to compensate for their draw (reload) time. They should also get whatever elemental affinity debuff is intrinsic to them. This makes sense in PvE when bows can be on par with high damage primary weapons for both mobbing or single target DPS. Bows need help, and I’m glad Arms Week put a focus on that weapon type.
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