like dawg I think exotics having a 2% drop rate is just pure rubbish, and either add a forgiveness system by increasing the drop rate per final encounter completion until you get the exotic, or just remove the weekly reset time gate on all raid/dungeon exotics, sounds weird but it would be nice with how frustratingly hard it is to get exotics because it's all on low rng, if this was just cosmetics and shaders and ornaments then fine, but for exotics things that affect gameplay i do feel like there should be a failsafe against bad rng.