I'm tired of getting two shotted by everything but the weakest enemies in grandmaster portal missions. Something spawns in behind you and you're dead before you can react or find cover. At 400 power I thought maybe I just need to suffer until I level up a little more. At 450 I don't have any problem with damage. I've got a fun arc build using ionic traces with quickly recharging grenades, but a couple of minotaur snipers can ruin my day before I even figure out they're there. There's not even an armor or shield customization system or linear progression of increasing stats like health. It doesn't even change until you get to 100??? Whose stupid idea was that? What am I missing?
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There are plenty of ways to heal ourselves such as Restoration, Devour, Heal Clip, Support Frame Autos, etc… However, I do sorely miss the Resilience stat and believe that the Health stat should be buffed to be somewhat similar to the old Resilience stat.