testing anti barrier sniper at the shooting range, found adaptives are doing wayy more damage than a high impact on all targets, adaptives one shot a barrier shield where a high impact takes 2, also in actual activities it seems to be completely random as to how many shots from any sniper it takes to break a champ shield, ex: been encountering where it takes 6-7 shots from cloudstrike to break a shield.
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I hate the champ mods this season.