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12/18/2025 4:46:41 AM
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Siphon Banes in the Equilibrium dungeon

The Siphon Banes in the first and final boss encounters of Equilibrium might be broken. They are damaging me through solid walls and pillars even when there is no line of sight. They are also hitting from really far away, which makes the encounters feel harder than contest mode. In the final encounter, these Siphon Banes respawn way too fast. I clear them out to get a window for the mechanics and they are back up almost immediately. For an all feat run, this is especially frustrating because I cannot actually rely on the map for cover.

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