Winter's Guile erroneously considers a glaive melee as a powered melee
[b]PLATFORM:[/b] Steam
[b]SYSTEM INFO:[/b]
- CPU: AMD Ryzen 7 1800X Eight-Core Processor 3.6GHz
- GPU: Radeon RX 5500 XT (4GB)
- RAM: 16.0GB
- GPU Driver Version: 32.0.21030.2001
- OS Version: Windows 10 Home (22H2)
- ISP Provider/Speed (upload/download): Rogers (32.74Mbps/218.84Mbps)
- Connection Type (LAN or wireless): LAN
- DxDiag (instructions below): [url=https://pastebin.com/Ff2RGjMV]PASTEBIN LINK[/url]
[b]ISSUE:[/b]
When done from an idling state or while guarding with the glaive, the first swing of a glaive melee activates Warlord's Fury. This behaviour is inconsistent with regular unpowered melees, where unpowered melees cannot activate Warlord's Fury.
[b]REPRO STEPS:[/b] Step-by-step instruction list on how to reproduce this bug, try to be as succinct as possible:
1 - Equip a glaive, and Winter's Guile
2 - Kill 10 combatants with melee attacks to gain "Warlord's Fury Ready"
3 - With the glaive equipped, stop performing melee attacks for a moment to enter into an "idle state". Alternatively, guard with the glaive briefly to enter the "idle state"
4 - Perform a melee attack with the glaive. You do not need to hit an enemy.
[b]ACTUAL RESULT:[/b]
"Warlord's Fury" activates.
[b]EXPECTED RESULT:[/b]
"Warlord's Fury" does not activate and "Warlord's Fury Ready" stays.
[b]LINKS:[/b]
[url=https://youtu.be/pTsNypB8UHI]YOUTUBE VIDEO DEMONSTRATION LINK[/url]
[b]NOTES:[/b]
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