Hey Bungie Team and fellow Guardians,
I wanted to share some honest feedback regarding the Ultimate Conquests.
Over the past week, my fireteam and I have attempted them around 20 times, and despite being well-prepared, with optimized builds, proper communication, and experience from previous high-end content, we’ve repeatedly failed due to how punishing certain mechanics and mods currently are.
It’s not that we’re looking for easy wins; challenging content is what keeps Destiny exciting.
However, the current tuning feels overly harsh, especially when every small mistake instantly wipes a coordinated team. It creates more frustration than satisfaction and discourages players from even attempting these activities after multiple failures.
We’d really appreciate if the difficulty scaling or specific modifier effects could be reviewed and slightly adjusted, not removed, but balanced in a way that rewards skill and strategy rather than punishing every minor slip-up.
Thanks for reading, and I hope Bungie takes this feedback into account.
We love the challenge, we just want it to feel fair, not brutal.
Best regards,
A Guardian who’s still trying to conquer the Ultimate Conquest.
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I finished avalon for all characters (not solo as too lazy to try it) and can say that it's not hard if you have correct build, know the mission and know what to do. A lot of player got used to hold down the fire button and look how mobs are dying. But a lot of players even can't jump (including me when playing warlock, bungo fix this now!!!) catching screebs with your face and lot more. Also it's already easier as timer little bit increased. If you can't, just play on 10 guardian rank like it was before EoF.