Hey Bungie Team and fellow Guardians,
I wanted to share some honest feedback regarding the Ultimate Conquests.
Over the past week, my fireteam and I have attempted them around 20 times, and despite being well-prepared, with optimized builds, proper communication, and experience from previous high-end content, we’ve repeatedly failed due to how punishing certain mechanics and mods currently are.
It’s not that we’re looking for easy wins; challenging content is what keeps Destiny exciting.
However, the current tuning feels overly harsh, especially when every small mistake instantly wipes a coordinated team. It creates more frustration than satisfaction and discourages players from even attempting these activities after multiple failures.
We’d really appreciate if the difficulty scaling or specific modifier effects could be reviewed and slightly adjusted, not removed, but balanced in a way that rewards skill and strategy rather than punishing every minor slip-up.
Thanks for reading, and I hope Bungie takes this feedback into account.
We love the challenge, we just want it to feel fair, not brutal.
Best regards,
A Guardian who’s still trying to conquer the Ultimate Conquest.
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1 ReplyThere are only a few builds that will survive. Easiest for me was the Prismatic Consecration Titan. Spend almost all time spamming melees, transcendence, then super. The helmet this event helped giving devour or void shield. I was fortunate to find good team mates after probably 100 tries on Avalon. My only clear, I got sniped trying to enter the hole on the last damage phase of the Hydra boss. The team managed to beat it without me. Was sad, but relieved at the same time. Only ran Hypernet maybe 30 times, just gotta learn the route and avoid enemies when you can. Skulls for damage are mandatory. Made it to 2nd damage phase of final boss before I lost focus and died to boss blight, but team finished it off. Just glad it's done, I never thought I'd get Guardian Rank 11, but I had some good team mates along the way and got lucky.