Come on, Bungie. The Hunter and warlock one are more like aspects, not exotics. Give us something INTERESTING TO USE!
See, people play the game when it is FUN. Innovative ideas are what we want, not the same stuff we already have in an exotic chestpiece (Vesper) and another aspect (Frostpulse).
Suspend’s DoT will likely be useless, we already have a dumb amount of ways to unravel and suspend anyway. If you’re running a DoT suspend build, why would you use this over Necrotics?
I’ll say it again — INNOVATIVE IDEAS keep us playing. But so far, this has just been boring. Warlocks want something NEW and UNIQUE, not just some stat boost. Stop giving us kick after kick after we’re already down.
This exotic is completely useless among all other Strandlock builds. Suspend is only really useful for survival in endgame content, and I know for a fact warlocks aren’t diving into a group of ads to suspend them. You can’t even call it a ‘last resort’, Warlock’s rift casting time takes a whole business week to get off.
You know what would have been innovate? Flying threadlings that collect ammo and orbs for you. That’s an awesome idea.
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I’ve been hunter exclusive since D1 had a look at the other classes but don’t have the time to put into 3 characters. I’ve been frustrated that I always seem to finish last or middle post match for kills. I started playing warlock. Now I’m topping the post match for kills and orbs generated. Hunters don’t feel underpowered, it just takes too long to kill enemies, and warlocks and titans are destroying everything before I can finish them off, so lots of assists for hunters. I feel the problem is making hunters more powerful in Pve will make them overpowered on PvP