I'm not looking forward to future 6 player pve activities at this rate.
Setting aside the soft locking issues for the first 2 weeks of a 2 week event that was so buggy you extended it to 3 weeks. With how often you'll get OHK in Altars when literally nothing there has that power except with a terrible modifier combination like Grounded and the one that increases incoming blast damage. Casting abilities like Nova Bomb but not creating the NB and losing the energy anyway. Enemies constantly teleporting.
I even had one yesterday where I shot a subjugator multiple times with Submersion but did no damage, so I'm guessing ALL projectiles are probably susceptible to the third issue mentioned where they aren't even created, happened with my NB immediately in an attempt to save myself from an enemy that was supposed to be dead twice over by that point and died instead, only to respawn with literally no weapons, making me kill myself to get the weapons back on my next life as I would've only been able to use an unreliable grenade and *nerfed* otherwise since I lost the 15 hats I stacked up before I died to what was supposed to be impossible.
This event is so buggy and all it is is just a shorter version of a patrol activity with a couple Onslaught mechanics. If it weren't for the fact I haven't gotten my preferred rolls for a holofoil SMG and bow after over 200 or 300 engrams at Eva alone, I wouldn't even be playing this event. But I've gotten 5 almost if not perfect rolls for the holo shotgun which seems to be dropping 3 times more than any other weapon. Funny how that works.
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