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Destiny 2

Discuss all things Destiny 2.
10/30/2025 3:53:55 AM
5

We Need Strike 3.0

(This is specifically for portal strikess, regular nightfalls are still dope but don’t count toward the portal). Strikes are not what they used to be. We used to have a real story to them, more continuity between enemies throughout the strike, iconic boss fights and a very large variety of them. Now we got these battleground strikes where it feels very the same most of the way through with slight differences, barely a story if any. Sepiks is nice but something feels missing. List of strikes available to have in rotation: Good old strikes: - Valus ta’aruc - Psion flayers ALL D2 strikes: - base d2 strikes (5) - curse of Osiris strikes (even with how bad the dlc was) (2) - warmind strikes (3) - forsaken strikes (4) - shadowkeep strikes (2) - beyond light (5) - witch queen (2) - not lightfall, hypernet is eh - liminality is sick (1) But now all we got are these battlegrounds with only a few of the old strikes returned, often with some ok changes but still only a few. It feels like we’re playing The same 5 strikes through the portal playlist. There are 24+ options to pick from, why not have all?

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  • NGL, Battlegrounds and Strikes feel the same for me. I think nostalgia is the biggest separator. Any improvement to strikes or battlegrounds needs to up the “WOW!!” Factor. Have the Vanguard or other NPCs guest star on missions like they did for Excision or back in the Red War campaign. Have Crow pop a 20-shot golden gun to help The Guardian. Or let IKORA do a Nova-Crash into 7 unstoppables. Reimagine “power fantasy”

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    • Edited by ForeverLaxx: 10/30/2025 5:20:13 PM
      Battlegrounds are basically just Strikes that take place in patrol spaces, there's no reason for people to be so mad about them from a gameplay perspective. From a story perspective, though, they only made sense when they were narratively relevant as all the dialog and reason for existing were for the Seasonal story they were part of. Granted, all the Strikes are somewhat "frozen in time" in regard to the narrative, but Battlegrounds are the ones that feel the most out of place regarding this quirk. EDIT: I have yet to figure out why pointing out that Battlegrounds are basically Strikes always gets downvotes. There is no appreciable difference between the two from a gameplay perspective, yet the "Battlegrounds suck" crowd seem to be in intense denial about that for some unfathomable reason.

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      • Who else joins in with Zavala and recites his devils lair strike monologue in the mission loading screen?

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        • I love Hypernet. One of the 18 GM's I solo'd and have cleared Conquest 7x helping people.

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          • With the destinations gone I doubt they could just add strikes back into the game. And it doesn't seem as simple as just adding them back with an update.

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