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Destiny 2

Discuss all things Destiny 2.
Edited by Awtiii: 10/29/2025 12:27:53 PM
26

The whole game is beyond broken right now, they've lost control - EMERGENCY shutdown needed!!!!!

Joining instances with people softlocked is now a very common occurrence & even after a fix, it still happens, & we've just accepted this & moved on regardless but today is things I never thought I'd see. Reclaim mini bosses staying immune, doing mini objectives & then the boss either despawning totally or running away & seemingly going into a non existent zone leaving sealed chests & no way to progress. Matchmaking starting with 2 players, players just not spawning in & timing out to orbit, players being kicked in most games & unable to rejoin or taking 10 mins to rejoin causing you to solo or 2 man. Activity chests either not spawning, not opening, or opening & having no loot in. Weekly bonus engrams not being reset. Zavala power drops being offered under your current power level. Broken or missing sound queues. They've actually lost control & it feels like it's done for honesty unless more people start talking about it. Mobile games run better than this, hell Wii games run better, 20 years later. Game needs taking offline for however long it takes (we'll wait) if this continues renegades may as well not release because it's gonna be carnage of apocalyptic proportions
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  • IMO- and just based off research I have done- again I am not an expert- but most of the issues, in the technical side of this, are likely because or at the very least made worse by, the old engine D2 is built on. [b]The Basics[/b] They took part of the OG- Halo (The Blame Engine) - so 24 years old- built that up with a new part- (Tiger Engine)- 11 years old and built what we currently have. By all standards for a multiplayer-online-live service game, an engine of that age, is fairly old. It causes and or contributes a large amount of the ongoing issues we have in D2. A real fix isn’t as simple as- turn it off, and what simply re-write code? The real solution would be, build a new engine and remaster or redo D2. D2 however, is an 8 year old game. It [b]likely[/b] isn’t the best use of time or resources. If you’re going to invest in a new engine- you’re probably better off putting a new IP on it than an old game. From what I could tell, you’re probably looking at 4-7+ years or so, just to build a new engine and rebuild D2. If they made a new engine and new IP- sequel D3- and kept the same graphics and art style and design- etc then it’s closer to 5 year. Those are rough estimates and based on no set backs. Best case scenario- let’s say it took them 5 years- how many players would come back? Even if it somehow took 6 months to a year to fix, how many players would come back? Anyway, that’s just my thoughts, based off my understanding.

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