Strand Hunter: Grapple Melee Still Catches Threaded Spike Dart Instead of Grapple Meleeing
Grapple melee (Threaded Spike + Grapple) still prioritizes catching the returning dart over grapple meleeing when both inputs overlap. Breaks flow in combat.
Repro:
Throw Threaded Spike.
Melee toward grapple point as dart returns.
Result: Catches dart, no grapple melee.
Still happening in 2025. Please fix priority.
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