never ever seen these kind of systems in a shooter
your reward for leveling up is a consistently worse experience with less and less fun, the game acts as if playing this game is some kind of ultimate privilege and that the worst parts of it are to be treasured and endless time wasted on the most tedious and annoying experiences to be found in any game
rpg mechanics that utterly defeat the benefit of leveling
you never feel stronger
this is just an unbelievably blunt hamster wheel chasing metrics above anything and utterly disconnected from the actual play experience. Just a bunch of novice anvil level adjustments to make sure players have to constantly grind. There is no art whatsoever to this design. Nobody at bungie in touch with what creates the addictive experience. This team just tears away basically all of the dopamine by punishing you for success on every level.
it's not like other games couldn't put this crap on their games, but nobody wants to because it simply isn't fun for most players and a tiny slice of players can't carry your bad design.
amazing that a team with this low level of design skill is in charge of this massive billion dollar franchise
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So glad I left this sack of 💩 of a game... This game is so far down the crapper it's past the point of being saved I left this game months ago it was a real tough choice for me because I had played it for years started with the alpha and beta of d1 and then the beta of d2 I was addicted to it I called myself a exotics hunter at the point of finishing with d2 I had every exotics weapon and armour.. after the final shape was done and the light and darkness saga finished in my eyes d2 swiftly began losing its identity completely I just couldn't play it anymore and in all honesty it hurts..... it really still hurts bungie should just give all the rights of destiny 2 to another company that would want to make it a more meaningful awesome place to be...