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Edited by Stalkholm: 10/25/2025 4:05:09 PM
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Borderlands 4 has lost 89% of its players since launch, and I'm not really surprised.

It's just not a very good Borderlands game. I mean BL4 is competent, don't get me wrong, the open world is an open world, it has loot in it, there are missions and characters; I can't say BL4 is "bad," it just didn't scratch any of my Borderlands itches. And what's left to do after you finish the campaign? In previous Borderlands games I'd start the campaign over again, rerun the whole thing in UVHM mode, but BL4's campaign was such a drag that I couldn't bring myself to do it. What's left after the campaign are side missions and farming bosses, it's not exactly a compelling gameplay loop. (You ever watch Moxsy? Dude has builds that one-shot bosses, they can barely get through their introduction animations before they're dead.) I think the open world design hurt them, and the fact that quests give Loot Boxes rather than named loot, and the shift in tone, and the performance issues. Gearbox wanted BL4 to be a pseudo-live-service game, something people would play for ages, but none of it really clicked. We were all talking about BL4 being a Destiny 2 killer, but BL4 is losing players even faster than D2 has. I really wanted to love Borderlands 4 as much as I loved the first three, but it didn't draw me in, it never grooved for me. Maybe I'll reinstall BL3, I miss playing as Zane and hitting cow arses with banjos.
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