After the forced delta patch, leveling wont matter at all beyond 470.
-I wish they would allow users to select their own delta, [i]independent from banes and modifiers[/i], and adjust awards accordingly.
-That way, the bloobs can have fun and feel powerful, and the sweats can go under-light all they want for a challenge.
-Not sure how they would balance rewards, but there is probably a way to do it.
English
#destiny2
-
Easier content raises level slowly. Harder content raises level much quicker. It's the old risk vs reward. Bungie almost had it but overcomplicated it by adding the power deltas to the modifiers. Now they are swinging back too far the other way by forcing power deltas no matter the difficulty. It's like Bungie have forgotten how to add levels to the enemies but instead have to base their levels on our own.