JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
9/10/2025 3:29:05 PM
46

What happened to the fun?

I remember getting to log on and just have fun. Run through strikes and just have fun. Even some raid stuff was just fun. Now it is all grind. Everything has to have so many negative modifiers and everything is timed. It took all of the fun away when everything we do requires high focus. I don’t play to have another job. I play to have fun with friends and other online people. Seriously. Go back to the drawing board and figure out what fun means after a long day of work or any other life difficulties. Also, this moving everything in the director to only use the portal? That ain’t it. I guess you lost the playbook on immersive experience and fun. If I want to just grind out disjointed modes with no cohesion I’ll go play a card game or something. 10 years of amazing immersive story (not perfect) and you drop it all in the trash. Ever wonder why people actually pay monthly for some games? They are fun.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by Nenya: 9/11/2025 3:47:37 PM
    14
    It should be obvious by now, that Bungie doesn't like when players have fun. You are enjoying playing with a specific weapon that has something special? No, no, no... we cannot have that! Let's rush to nerf it! You are having a blast with a special load out? No, no, no... we cannot have that! Let's rush a fix that will render it useless! You grinded for hours and hours to get that special drop that is super op and you finally got it? No, no, no.... we cannot have that. The day after you got it to drop, it's nerfed. You finally have the vault full of good rolls after innumerable hours of farming? No, no, no... we cannot have that! Let's vault half of all you have accumulated, and let's also eliminate some of those currency you are full of, for good measure, so we can put you back on the hamster wheel! You have found a sweet spot on the map where you can DPS the boss without getting instantly obliterated? No, no, no.... we cannot have that! Let's put a Shriker that constantly spawns right in that spot, oh, and since we are at it, let's close all doors and force the players in a very tight space where they are rushed from all sides by wave after wave of enemies and some 'Champions', while the boss goes immune every 10 seconds, and... oh, yes... let's add lots of jumping puzzles, a stomping mechanic and a timer on top of all that! You have having fun leveling up quickly so that you can gain access to the end game and enjoy playing raids with your friends? No, no, no.... we cannot let you level up too quickly! Let's make it a boring pointless, never ending, unrewarding grind, so that, by the time the you reach the light level for a raid, the new season is already here and you are back at square one once again. Why not add also a feature when you can rank up faster and skip some of the grind by spending real money? Isn't it a genial idea? Players are, after all mindless addicts who would throw money at the screen no matter the garbage we toss at them! You are super excited because finally, for once, this DLC looks good and it has a good story, and missions and quests that are actually enjoyable to play? No, no, no.... we cannot have players with too high expectations, otherwise we actually need to work hard to deliver good content that's worth the price tag! Next time, better recycle some old content and throw in the mix a few reskins and a couple old maps, since we are at it, and call it a day. You are having fun at playing the story at your own pace, cause you want to see how it ends? No, no, no... we cannot have players that are already finished with the whole story in a couple of weeks! Let's make the content time gated and drip feed them, so that they have to keep coming back every week until the next season! You are having fun completing a lot of bounties to get some more Bright Dust? No, no, no... we cannot have players earning too much Bright Dust, otherwise they are not going to buy Silver, so let's eliminate the bounties and introduce a different more convoluted system to slow them down! You want to use the guns you like and the load out you like and tuned up and perfected, to play that difficult content? No, no, no... we cannot have players using the same guns and load outs for more than one season! So, let's force them to use the guns and the load outs we decide they should use each season, by means of the 'Artifact' and the 'Champions' mechanics. And now also with the Armor special features that change with every release! So we are in control of what the players are going to use at any given time! ................. [Feel free to add yours to the list. I am pretty sure there's much more than that] This video says it all: https://www.youtube.com/watch?v=r4omsxNrIIQ

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    2 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon