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Destiny 2

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9/10/2025 3:20:43 AM
5

You shouldn't have to run every single activity on GM difficulty with horrible modifiers turned on just to get any sort of reward at all.

GM Nightfalls were one of my favorite activities. But I don't want every activity in the game to require that level of difficulty just to get a reward. The game used to be fun now it's just a steaming pile of -blam!-.

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  • Its worse when you lose all your revives when the timer runs out. Especially considering a lot of them are ridiculously short timers

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  • I agree… they were fine in small doses but all the time is too much

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  • I agree. To level up I have to play gm modifiers with bulletsponge enemies to get an A. Or play with less modifiers and never progress. Can't play matchmade without changing modifiers as it is only B+. I can't imagine most people wanted this, but I might be wrong.

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  • Wait till you get to 450, you have to run GM at -70 to get a single +1 drop.

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  • Edited by BetweenMyself: 9/10/2025 5:37:32 PM
    Two things to bear in mind regarding Portal scoring: • If you are used to having the 15% [b]Activity Score Boost[/b] from the [i]previous[/i] Reward Pass, you will have to unlock the bonus again from scratch. [i]Edit: As pointed out in the below comments, the 15% Activity Score Boost unlocked during the previous Season does indeed carry over. This was an oversight on my part, and the above bit of advice can be ignored. My apologies.[/i] • At Grandmaster difficulty at least, the [b]Equipment Lock[/b] Player Stake remains the default selection in the [b]Loadout Restriction[/b] slot, despite having its four point Challenge Multiplier reduced to 2 points with today’s update. That said you can swap to a [b]Loadout Restriction[/b] Stake with a higher multiplier when customizing the chosen Activity, as there are now several new four point options in the slot, as well as a single [i]five point[/i] option. (΄◉◞౪◟◉`)

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