Everyone needs carried it seems.
People are not bringing champion stuns and not staying alive. It's nuts out here.
This is #1 reason why solo ops is like the only way to level. I really don't like any of the new stuff
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The absolute majority of the playerbase never completed a GM nightfall, and BUNGO, in its infinite wisdom, made it something that you are now automatically bound to do, just because of your light level. You can't fix stupid, and this company is proof of that.
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I think theymight need to change it from 360 to at least 380 , if not the softcqp 400?. (Only talking about matchmade )
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Sadly, the game all but forces you into GM content. I'd prefer to stay at master, but with the leveling treadmill that's been created, the game makes you feel like your time is wasted there once you get above 360ish (especially for matchmaking content). People grind solo for efficiency, but then their power level forces them into content above their skill or desired difficulty. Not sure how many people want to hop in ftf and haggle over modifiers or blindly trust someone else's choices. I certainly don't.
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It baffles me on how some people are like 440 light with the best loot and keep dying every 15 seconds then leave half way through like what? 😭
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its Hot Garbage
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Personally, I loved the challenge of carrying two noobs through a GM, when I used to play, last season. I don’t know if it’s harder now or what? I know loot is important, but having fun is too.
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Don't matchmake those. See if you can join or make a team. If you need someone Im happy to run with you.
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It is bad this week especially. Can't get Devils Lair completed with matchmaking....pretty pathetic how bad people are and it is 440+'s being terrible too. How hard is it not to suck at a video game? Use your thumbs and pointer fingers game completed.
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Yeah it's pretty brutal because people are incredibly bad, completely unaware of their surroundings (I'm looking at all of you who never even consider that the UNSHIELDED MESSAGE on your screens might mean something) and wouldnt even consider looking at the modifiers before queueing up.
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Going to see a lot more of that. Remember… about 80% of the community never really touched endgame content before EoF. Now, you have to as you level up. Since leveling is not “hard” but rather time spent… You are going to see more gamers that are not familiar with the ins and outs of grandmaster levels. I think this is a good thing personally… But like your scenario, you are going to run into said issues. The only way to possibly avoid it would be through lfg…. But as we all know, that is also a crapshoot.
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Agreed.