Solid step in the right direction for Warlocks. love seeing more ability energy regen, extra Fragment slots, and Threadling buffs. Empowering Rift changes and the added team utility are nice touches too. That said, these still feel far behind the sheer raw power, damage output, and overall impact and variety other classes can bring to PvE. Great start, but Warlocks need more if they’re going to truly keep up.
We need a damage super buff or a new exotic to buff one of them. Give us a reason to choose warlock for something other than healing in end game activities.
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Promethan Spurs prolly gonna get dusted off... Or Secant filaments. Personally think Class energy shouldn't be an empowering rift thing. It's already a thing from certain armor mods. Buddies are great. They just need to be retooled to be truly worthwhile. 1. They need to generate Orbs on kills. 2. They should definitely be buffed in terms of damage. 3. Child should have buffed range and not attach to a damaged target, but stay near player instead, occasionally shooting beams at targets in range. 4. Scaling Class stat should scale buddy damage. 5. For the love of God, make blink viable as a means of traversal. Play as an Operator in Warframe, take notes then come back when you figure it out. 6. I want to eat my Class charge (Like heat rises) and generate an aura instead. Empowered aura or Regen aura.