Solid step in the right direction for Warlocks. love seeing more ability energy regen, extra Fragment slots, and Threadling buffs. Empowering Rift changes and the added team utility are nice touches too. That said, these still feel far behind the sheer raw power, damage output, and overall impact and variety other classes can bring to PvE. Great start, but Warlocks need more if they’re going to truly keep up.
We need a damage super buff or a new exotic to buff one of them. Give us a reason to choose warlock for something other than healing in end game activities.
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[quote]Solid step in the right direction for Warlocks. love seeing more ability energy regen, extra Fragment slots, and Threadling buffs. Empowering Rift changes and the added team utility are nice touches too. That said, these still feel far behind the sheer raw power, damage output, and overall impact and variety other classes can bring to PvE. Great start, but Warlocks need more if they’re going to truly keep up. We need a damage super buff or a new exotic to buff one of them. Give us a reason to choose warlock for something other than healing in end game activities.[/quote] Only a true warlock can feel this. I haven't read your replies but I guarantee you'll get someone telling you you're wrong, warlocks are just as good as any class, you're complaining for nothing, get good kid, all that nonesense. To be a warlock is to know, and that is it.