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Destiny 2

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Edited by XMatsterzX: 8/14/2025 7:14:25 PM
22

Warlock changes

Solid step in the right direction for Warlocks. love seeing more ability energy regen, extra Fragment slots, and Threadling buffs. Empowering Rift changes and the added team utility are nice touches too. That said, these still feel far behind the sheer raw power, damage output, and overall impact and variety other classes can bring to PvE. Great start, but Warlocks need more if they’re going to truly keep up. We need a damage super buff or a new exotic to buff one of them. Give us a reason to choose warlock for something other than healing in end game activities.

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  • Edited by Stalkholm: 8/15/2025 12:24:34 AM
    I'm really happy to see Threadlings buffed; Swarmers is one of my favorite Exotics, it'll be dope to bust that out again and hopefully hold my own. This: [quote]these still feel far behind the sheer raw power, damage output, and overall impact and variety other classes can bring to PvE.[/quote] Is something I echoed in my own post: Warlocks feel like Jacks of all trades, masters of none right now, and Destiny 2 is a game that often really requires you to be the master of something. My Titan feels miles more powerful than my Warlock right now, better healing, better damage, better survivability, more fun, too. It just doesn't feel like Warlocks hit very hard right now, meanwhile we're squishier than ever in harder and harder content. I can't quantify any of this, I'm not a theory crafter or a min/maxer, it just feels like we're a step or two behind in a lot of different ways (as compared to being ten steps behind in a single way), like we're a day late and a dollar short. Edit: Also shout out to Bungie for working on fixes for us, and asking us our opinion on what needs doing. More of this! We like this!

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