Solid step in the right direction for Warlocks. love seeing more ability energy regen, extra Fragment slots, and Threadling buffs. Empowering Rift changes and the added team utility are nice touches too. That said, these still feel far behind the sheer raw power, damage output, and overall impact and variety other classes can bring to PvE. Great start, but Warlocks need more if they’re going to truly keep up.
We need a damage super buff or a new exotic to buff one of them. Give us a reason to choose warlock for something other than healing in end game activities.
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They're excited to show some future changes. Since Bungie operates as a monkey's paw, I assume they'll try to force Warlocks into being hyper focused on buddies and screw over alternate play styles in a misguided effort to get players on board.