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Destiny 2

Discuss all things Destiny 2.
8/10/2025 5:21:25 AM
2

Mythic isn't fun as a solo player

Let me preface by saying that I'm aware that some people are going to say "you should play with a fireteam" but I shouldn't have to play with a fireteam on campaign missions at any difficulty. I've been playing since D1 beta and am not going into activities under-geared or without having built top tier loadouts. Onto the actual feedback: 1. Damage output on Mythic difficulty feels [i]worse [/i]than playing Halo 2 LASO which wasn't really fun then and isn't fun now. Having to melee a dreg 3 times and a vandal 6 times isn't a fun challenge, it's miserable. 2. Enemies are bullet sponges. Pumping a full clip of Commemoration into a yellow bar vandal isn't fun and doesn't make the game more challenging. It makes it annoying. 3. Enemies hit like a truck. I'm all for being strategic but if I'm in a darkness zone and surrounded by sniper shanks with ZERO cover and get 1 shot... where is the challenge? Where is the overcoming a tough situation? There isn't one. You just die. Over and over and over. 4. -50 power is egregious. Being 50 power under is a choice that someone or a few someones at Bungie clearly made as a middle finger to the player because I cannot see another reason to do this. The Final Shape was such a step in the right direction from a balance and respect for the players time. It feels like we've taken a HUGE step backwards in that regard. It shouldn't take me an hour to do a solo campaign mission on Mythic only to get stuck at the boss encounter (which takes forever also due to boss health). The TL;DR is that there needs to be balance. If enemies hit so hard that I die instantly, give them less health. If they have a bazillion health, make them hit less hard. I'm not asking for a total nerf and to make it easy but please respect your players time investment into the game. We're not all *insert streamer name here* and have nothing else to do.

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