Constantly seeing complaints about new grind aspect, bungie if you want us to take our time to level up (which is fine and I agree with) could you consider to bring back strike boss specific loot back like how we had in d1?
Even know when we have nothing to do we will do strikes pvp etc, but grinding strikes would be more beneficial to players because its a constant rotation of different missions with different bosses, each of these bosses can have boss armor or boss weapons which give us more reply value to grind.
Another issue, we need new aspects for every expansion/season to change the narrative of our gameplay because no matter your add into the game if our gameplay is the same no matter the grind its gonna get boring and stale... stasis and strand can get another super, every other subclass literally has 3. Give us more aspects for the new and old classes that will again make us grind more to obtain better loot which will make us feel rewarded for taking the time to obtain these things.
The armor 2.0 is a great start and hopefully you can give us elemental armor that boosts our builds again amplifying our gameplay experience which again make us want to grind and play more, I have a feeling the red subclass will come put with renegade due to starwars, red anything in star wars is sith related and it makes sense but before you give us that maybe finish off stasis and strand??
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