Eververse Engrams are dropping repetitive legendary items (ships, ghosts) that I already own.
It seems there is a pattern to these legendary drops. For every 3 to 4 repetitive legendary drops I receive a new non-legendary item that I do not own. I might get lucky and receive back to back new drops.
If this was designed to function this way, rethink your design. Don’t waste our time in awarding us items that hold no value that we already own to turn in for glimmer.
If you do not want to reward players that often, then reduce the frequency of drops but give us items we do not own already. This would make earning these more rewarding /valuable and something to look forward to dropping when grinding this game.
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Edited by viiTactiiCZz: 8/5/2025 6:02:14 PMIts intentional, only one time unlocks (ie ghost projections) have drop protection.