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8/5/2025 5:48:47 AM
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Nerf pulse rifles in PvP, they outgun everything at all ranges.

And buff third iteration fire rate in PvP, it gets out gunned by everything at all ranges. But pulse rifles are ruining PvP, especially outbreak perfected, redrix estoc and stars in shadow. At every range pulse rifles are killing in 2-3 bursts while every other weapon class cannot do the same. Only at very close range phoneutria fera can achieve a faster kill, and the usual 1 shot shotguns which are once again making a resurgence.

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  • Stupid comment. I play with Pulse Rifles, Hand Cannons and even Scouts. My Outbreak Perfected can not outrange pulse rifles like Aisha's Care, Joxer's Longsword.... and scout rifles like Aisha's Embrace, Dead Man's Tale, Jade Rabbit, Polaris Lance. Hand Cannons like Crimil's Dagger and Igneous Hammer can also compete with range of Outbreak Perfected.

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    • Nah hand cannons are the real problem. Especially hawkmoon

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    • I find myself getting f**** more by handcannons. Only pulse i see allot is outbreak......

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      • The better question is why are you a crynerf. Let's diagnose you- Do you suffer from low motivation, fatigue, decreased muscle mass, mood changes such as irritability or depression, and increased body fat? High soy diet? These are questions you must ask.

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        • They don’t out range scouts and again people were only using out break because it’s a feature weapon I started to see just any many scouts and when people were getting it to drop

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        • Leave my Outbreak Perfected alone man! 🤣

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        • Edited by LikwiD_SmOkE22: 8/5/2025 10:52:16 PM
          Quit crying. This game is on life support as it is. Yelling for nerfs wont change that. Everyone is running high weapon stat

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        • Edited by Griever: 8/5/2025 5:19:33 PM
          Funny, because everyone's base resilience was increased to T10 (230), so the weapon stat has to be what's really going on here. But it barely affects the time to kill or even the crit/ body ratios of most if not every pulse rifle. At most, all it did aside from certain outliers like Last Thursday with Elemental Honing is either artificially extend the range or mess with the aforementioned ratio. * 340s still requires 6 crits to kill I believe. * Aggressive burst 450s still require almost if not 2 whole bursts to the head * 390s I believe are entirely dependent on damage perks for any changes now after they just nerfed the weapon stat from 6-5% * Lightweights still require 3 bursts minimum * And rapid fire pulses still require 3 bursts minimum as well As for Outbreak, funny how NO ONE complained about that ever as far as I remember until this season when it's a featured item (reward multiplier boost) and we gain a stat that effectively allows us to revert many damage nerfs throughout D2. Redrix has already been nerfed so much to the point it's barely more than just a stasis version of the BXR (may as well make it craftable), it's acquisition also now heavily limited. And Stars in Shadow (a 340) has one of if not the lowest AA of all pulse rifles. You're complaining over nothing. As for Third Iteration, it works like this in pvp BECAUSE the first shot is basically guaranteed to take out like half your health if it hits the head. The most they can do is tighten the spread of the shots or increase how quickly it charges. It doesn't need to be able to do 40-50+ damage after taking out like 118 in 1 shot, especially when it gives free invis (synergizing well with Gyrfalcons Hauberk) and the catalyst basically gives it Demoralize. While I would love for every weapon to be viable in pvp AND pve, this unfortunately is not the case. Want a few examples? * Jade Rabbit. Who the hell actively tries to use it's perk? All this thing has going for it is an AA of 60 whereas every other 150 has I around 30-40 tops. * Sunshot. Due to being a 150 hand cannon with explosive payload, it SHOULD be a king in pvp, but it's got 20-30 less AA than all other former 150s in the game, and there are definitely better sights/ models for gunfights. * Skyburner's Oath. Gets probably no usage beyond certain Proving Ground strikes. All it has going for it is 90 AA at this point, second only to Mida at 100. * Lord of Wolves. ADS is literally incapable of a 1 burst kill, and hip fire requires a minimum of 2 crits 3 body to kill a player. And hip fire is so unreliable I've literally shown it to a friend in a private match while standing so close to him his head was bigger than the reticle. 1 crit, 2 body, 2 misses against a stationary target that was practically kissing the barrel. I'm sorry, but I shouldn't have to manually control the recoil of any weapon at that range to get a kill nor should I have to be THAT accurate with a shotgun. * Last Word. The only thing this has going for it in PvE is that it was allowed to keep the bugged damage from a while ago that made it stronger than a buffed Ace. Otherwise, you need Lucky Pants to get any damage worth using in higher content. * Vigilance Wing. This thing was practically designed for trials, but all it's power is basically locked behind requiring your team to screw up, and it's beyond useless in PvE unless you're solo. But then, WHY would you use this over something like Bad Juju, Revision, or Outbreak in PvE???!!! * Osteo Striga. So long as this is a projectile weapon you can put strafe that blocks your vision for even 1/10 of a second every shot, this will never be viable in pvp. I could go on.

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          • Yeah lets take notes from a guy who probably goes negative every game

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          • Let me guess....... Handcannons user? Pulses are the only weapon type to defeat HC 1vs1 Even when HC have: More aim assist More damage per shot HUGE ...HUGE MAGNETISM BULLET the answer is No

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          • Oh boo hoo. I’ve seen hand cannon users do just fine against it.

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          • It’s true it’s been a pulse meta for so long now. When a pulse is too dominant it takes over every range and makes every other weapon irrelevant

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            • Nerf Handcannons and Pulses Both are getting old

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            • This context of the OPs post is another example of why the game is in its current state. Netf..nerf..nerf Its not pulse rifles, its YOU

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              • [quote]And buff third iteration fire rate in PvP, it gets out gunned by everything at all ranges. But pulse rifles are ruining PvP, especially outbreak perfected, redrix estoc and stars in shadow. At every range pulse rifles are killing in 2-3 bursts while every other weapon class cannot do the same. Only at very close range phoneutria fera can achieve a faster kill, and the usual 1 shot shotguns which are once again making a resurgence.[/quote] I’m sorry mate but I’ve been out shot by Crimil’s, Igneous, Rose, Polaris, Luna’s, Crimson, Summoner, other pulse rifles or fast firing scouts etc etc whilst using either Outbreak, Chattering Bone or BXR. The majority of time they were just the better player or saw me first. I don’t know what else to tell you 🤷‍♂️.

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                • You can lose with all those weapons, they have insurmountable flaws/ weaknesses, the deadliest weapon is the player. It won't fix your problem.

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                  • I have noticed pulse rifles are just the dominant weapon in crucible. They have little to no cons when compared to other weapons. And if course, everyone who is trash with HCs or Autos is just resorting to pulses. They have essentially 0 flinch while having better damage output at long ranges. They should increase the recoil in pulses or the flinch gained.

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                  • I mean to be fair, I've bene using a rapid hit, no distraction sublimation scout, and I haven't used a scout in pvp in ages. I don't know what it is, but it just feels good and it's performing well.

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                  • How's that mint retrograde pulse rifle working out for you?

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                    • Tbf its mostly the weapons stat that is the issue, if it enhanced handling and reload and kept ttks the same I would be fine with it. But now, depending if you have 100 weapons or above, your ttk will vary. As for pulse rifles, I see redrix still being used because its just a stat monster with decent perks but its a shell of its former self. Outbreak is fine, although I do wish headseeker wasnt so rewarding Honestly, pulse rifles are mostly balanced rn

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                    • Did fine this week running around mixing up my weapons from Ace Of Spades, Thorn, Bad Juju and Revision Zero.

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