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Destiny 2

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8/1/2025 7:28:50 PM
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Rewards are not rewarding

Bungie, you NEED to balance the drops of the portal activities ASAP by increasing the amount across the board. I don't see a world where farming K1 logistics for 3 hours straight is considered "fun". 1) I think most of the Solo Ops are already balanced enough, but adding a streak after like 5 completions would be nice too. Like maybe after 5 completions, you get a power increase on the gear earned. Then after like 10 completions you start getting 2 drops instead of 1. 2) The issue is with the other 3 nodes on the portal. Fireteam Ops should all be 2+ completion rewards. The only ones with 3 rewards are activities that take roughly 30+ minutes to do. This doesn't feel good at all knowing that I could have done like 8 K1 logistics in the same time and got 5 more rewards than the Onslaught or Coil. 3) Same thing previously said goes for Pinnacle Ops. They somehow got ruined when you reduced the amount of drops across the board for literally NO reason other than, you want people to despise the grind. Also, the time estimates need to get changed because Kell's Fall does NOT take 25-30 minutes. 4) Crucible Ops is honestly fine the same way as Solo Ops, but a streak would also be great for the mode. Overall, I think ~5 minutes should equate to 1 completion reward (with discretion). So, an Onslaught or Coil that takes 30+ minutes, should be giving at least 5 completion rewards, that just makes sense to me. You guys say you want people playing together, but why would I when the most efficient way to grind in the system you created...is to play alone? That doesn't make any sense to me. I like grinding in most games when it's fun, believe me. That's the end, maybe I'm alone on this, but the system just doesn't make sense.

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  • I just play a few missions a day to do the daily challenges and hop off no point burning myself out on a tedious grind. No idea why they thought people would think this is fun.

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