Bungie: we acknowledge that Warlocks feel left behind in the current sandbox, and will do something about it in a few months.
Also Bungie: Nerf Speaker's Sight, one of their only viable support-role options, because we don't want it to outshine any of the garbage ones. Also, we nerfed Touch of Flame Solar and Fusion Grenade damage because we felt like it. Oops, 11 of their good Exotics are kinda broken. We'll fix that eventually.
Gee, I wonder why Warlocks feel left behind...
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"We want to respect our players time" Also Bungie: they won't let players over level in any activities and will instead cap them at or below the enemy. They will also timegate leveling so players can't get all the gear they want when they would've already earned it. And let's not forget the huge let down ROTN was near the end, giving us only 1 manifold for completing 3 dungeons, locking us to 1 engram per account day because a few people found an exploit as opposed to the 3 per character per day, and those chests in the one area only being good for 1 use a day. "We want crafting to be a catch up system." "Crafting removed the satisfaction of obtaining a random weapon." Also Bungie: allows weightgate to go on for years until players proved it was real, weightgate ultimately being responsible for the "crafting" problem, still have yet to let us craft Revenant and Heresy weapons, and instead moved them to Xur to be sold whenever Bungie feels like it. Also ignoring the fact that if they want players to be satisfied with getting random weapons, those weapons ALL need to have value, but refuse to do so in any of the only ways it can happen. "We're nerfing X because of (insert reason)" Also Bungie: they keep making changes that contradict the given reasons for those nerfs and refuse to revert any of them. How many weapons for example are back to "peak performance" in pvp because of the weapon stat? If they're fine with 180s for example being able to 3 tap again without needing a kill beforehand and instead just needing Precision Instrument and 3-4% on the stat, I see no logical reason not to revert Luna/ Not Forgotten and Solemn Remembrance into 180s and revert Magnificent Howl back to how it was before it got nerfed WAY HARDER than they said back when they converted Luna/ Not Forgotten into 150s.