Isn't crucible even harder to balance if some people have extra percentage to their weapons damage than others? I mean, I get the want for it, but it's just not fair in pvp at all imo.
Imagine all those people who can get raids and dungeons done easily, compared to all those that can't. All of those who can afford to buy the edge of fate, and those that can't.
If I wanted to maximise player numbers, I wouldn't gatekeep the best weapon damage for only those that have the means to get them, its just not fair.
It's just my opinion but I'd like to see the weapon stat removed completely, especially for pvp.
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I've read these comments and I respect the decision to focus on weapons instead of powers, but I also like having at least the class ability ready to use whenever I need it, so I can't say I agree 100% with that either and I don't play pvp cuz the pvp is absolute buns, but having it hard-set at 100 like the other comment said is probably the best solution tbh idk if bungie will ever refine this new stat system, or bring back the old one... whatever happens, I'm super curious to see the outcome! unless it's a bad one, then I'll cry myself to sleep..