The current stat system still doesn't seem to be working as described, especially when it comes to the extra ability energy when investing 100 points into a stat. This is most noticeable with the Young Ahamkaras Spine exotic hunter arms, pre edge of fate this exotic would give a flat 33% tripmine grenade energy when dealing solar ability damage. However, post edge of fate with 100 grenade stat, the game says, "Increases amount of grenade energy from all sources +190%", so with Young Ahamkaras Spine and 100 grenade stat I should get about 95% grenade energy from solar ability damage (0.95 = .33 + (1.9*.33)). But that's just not the case, even with 100 grenade I'm still getting similar levels of tripmine grenade energy using Young Ahamkaras Spine as pre edge of fate values. Is this going on with other ability energy gains for other stats/classes/exotics?
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