Stop investing in the wrong things. Start investing in what actually makes your game great.
• Stop focusing on Trials. Instead, invest in Crucible as a whole. Competitive PvP is important, but the broader PvP ecosystem is suffering.
• Stop prioritizing Raid Races. Instead, support raids in general. Make them replayable, rewarding, and accessible—not just a one-day spectacle.
• Stop tying power level to rewards. Focus on making content genuinely fun to play. Challenge should come from design, not from arbitrary stat gates.
• Stop building your game around monetization. Instead, build a fun game, then add monetized cosmetics for players who engage deeply and grind. The game should feel rewarding before it feels profitable.
• Stop laying off your talent. Start hiring the right people at the right time for the right jobs. Passionate, creative developers are the lifeblood of your game.
• Stop prioritizing politics, internal agendas, or external trends over fun. The only questions that should matter are:
→ Is this fun?
→ Does this improve the game?
English
#destiny2
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One thing BHQ could do, is to introduce a ‘Market Place’ system - similar to WarFrame…where end game grinders can sell the countless undesired drops they get, to Casual players - who don’t Raid or do Dungeons. This way, everyone wins!! 🥳👌 That is all. Ease Springs! 👻