We need more Armor Archetypes than the 6 that are currently available. having only 6 limits the build-crafting that we can do, to an annoying degree.
For instance, I'm trying to make a PvP build with stats in Health, Melee, and Weapons. I want the Weapons to be the primary stat, Health to be secondary, and Melee to be tertiary. With the current archetypes available, I cannot do that because Gunner only has Grenade as a secondary stat.
With more armor archetypes- even if it's just three or four more instead of having one per each stat combo- it wouldn't feel so limiting trying to get the specific stats I want.
Here's hoping we get more armor archetypes in either Ash & Iron or Renegades.
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Don't want any archetypes. I just want the freedom to build craft into anything I want and not some stupid limitations made by a game company trying to force you to play certain ways
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Without all archetypes being present, the new system is half baked. Plain and simple. I’m sure this was intentional though so they could drip feed the rest of the combos across the next however many seasons, or worse, make what combos are available on a seasonal rotation.
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Edited by Guardian,Archon Of Light: 7/25/2025 12:18:18 AMI want a steel cannon build Health and Weapons