I understand that you want to push the health stat but only 15 healing for using an entire mod slot is crazy. It will be entirely unnoticeable and just a waste of a slot.
Could you think of increasing the amount to somewhere around 30. This still gives the health stat a good reason to exist but also gives you worth for building into it.
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I don’t know why people complain about it, we will all get 100 res, and the new health stats is gonna play the role of Recuperation mode, so it’s really freeing up space for other mods in my opinion.