Dear Dev Team,
When players quit during a round we continue to be penalized for the loss. You've repeatedly promised to fix this.
Player count is so low right now that skill based match making isn't really working and it leads grossly imbalanced teams. Further, one player on either team is frequently lagging. Switching to connection based match making first, then skill, would help resolve this.
Please address these issues..
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Agreed. Cbmm is the way to go