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6/24/2025 12:37:34 PM
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Mobility in armor 3.0 is a potential killing point

Hi everybody, I have heard that mobility in the upcoming armor update, is going to be set at 30 for everyone, and can only be increased, via leg armor mod, presumably in increments of 30. I just wanted to give feedback, and say that this is a potential breaking point for me, as in a possible reason for me to quit playing, there is no way that I would invest more than 1 mobility mod for any activity, and being stuck at 60, is terrible for gameplay as a hunter, which is the only class I play. Please consider changes, Bungie? I liked the freedom of the current armor, in the way that you could have mobility at 70, or 80, especially with ads having auto tracking aim. As for my personal opinion on the upcoming changes, I will have to agree with others, I think it overtly complicates things, doesn't seem to be very well thought out, and I do not particularly like them, although, I think some change is welcome. Not receiving additional vault space, is also another downside, I for one, am simply not raiding, or doing additional dungeons, because my vault is at a maximum.

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  • Hunter mobility should be 100 while the other two are 30 sheerly because it would line up with how most people play now, and would in fact FAVOR the Titans and warlocks, who would no longer have to stick themselves at 18 mobility or less just to get a good stat roll for resilience and recovery. I'll bet you anything, though that Hunters are gonna be investing in damage and players in PVP are gonna cry about getting slugged by this fact. Glass cannons loaded with grapeshot, bro. Deal with it.

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