I think this Aspect should function more like one that protects teammates, similar to how some Titans use Stronghold and Swords to draw the boss's attention and shield their allies.
Therefore, I suggest the following adjustments:
When equipped with Ursa Furiosa and Unbreakable Aspect, the summoned Void Shield will no longer gradually drain grenade energy. Instead, taking damage will cause it to release a shockwave (similar to a sword’s Flash Counter, with a cooldown between activations).
This way, in PVE, it would function similarly to a Titan wielding a sword with stronghold, allowing them to draw aggro from certain bosses.
However, this might disrupt PVP balance, so I propose that when using the above gear, player-inflicted damage on the Void Shield should significantly drain its grenade energy to prevent unlimited blocking.
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Why didn’t they just make it use the Class Ability instead of grenade? That always baffled me. It seemed like just a simple change to let it make the barricade energy into a kind of a mobile cover with a little offense capability too.