This PvP experience is horrible, and it's clear that nobody making changes to it cares or even plays it.
Also, it would be nice if we could get dedicated servers after 11 years of asking.
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IMHO: if/when D3 becomes more than a possibility, here’s what I would do…just on the PvP side of things… 1. End Crossover as a given…have 3x separate pathways, ie, Console / PC…and a F2P taster option for time limited games, eg, 7x games to try, then buy D3 or bounce. No repeats allowed…it’d be a 1x deal per IP address or other unique identifier. 2. Create a credible, well-managed, tiered ladder system that features separate Divisions, eg, Div 1 for ninjas…down to Div 5 for old 0.3% tortoise’s like me. Within those Divisions would be a well-defined League Table based on a player’s unique skill rating, which would also feature a country / region weighting…and, of course - connectivity, too! 3. Progress would begin with a PvP 101 Tutorial and Basic Shooting / Movement / Combat / Weapons Skills Tests…and once done, all players enter a series of testing sessions against other new players to determine their abilities…once done, each player receives a unique PvP ID number, and can then enter the regular play lists. 4. Further progress depends on playing the various game modes, eg, Comp - for solo players, and Comp for 3- and 6-man teams. Individual progress is based purely on results and games played, which will automatically determine promotion / relegation, accordingly. Dormant players are removed from the active Comp lists every other week…and must start their PvP Comp journey from the beginning…to help keep things from getting bogged down. 5. Anti-Cheat oversight will be ruthless. Anyone caught will be flagged and tagged, based on a 3-strike policy, with appropriate suspension penalties applied. 3x confirmed strikes = a permanent suspension from the active Comp arena. 6. PvP Game Modes outside of the active Comp lobby will cater to a more relaxed and fun range of game modes in which credits can be earned to complete PvP bounties / quests / triumphs. 7. Weapons / armour / loot / gear / ships / skimmers / ghosts - are unique to the PvP pathway. 8. Wall of Fame - located in the Tower, is where the top, active Comp players / teams names are indelibly inscribed…gained through the Trials weekly / monthly competitions. Last Man / Team Standing could be one such event! Prizes - mostly unique shaders / emblems and armour, plus the WoF inscription, should encourage some serious competition from the top players, and create some very watchable streaming opportunities. 9. Dedicated Regional Servers are a given! 10. A dedicated, experienced PvP Team at BHQ will be another given, to create, build, maintain and manage PvP. 11-20. Reserved…tba as/when possible. I’m sure there’s lots more, though for now, that’s the general gist of it! Be sure to add your own thoughts / suggestions, accordingly, if/as desired. That is all. Carry On. 🫡