No one wants to "grind" away boring activities for gear that makes OTHER activities more enjoyable.
Just give me the loot that I want, let me play the modes that I want, and let me play the way that I want!
All this artificial difficulty, forced ways to obtain weapons / armor, and awful balancing leads to burnout and frustration.
At the very least, bring back crafting and bad luck protection so that player time is respected!
I know not everyone feels the way that I do, but keep in mind: THIS IS NOT A JOB. I don't want to treat it like one.
English
#destiny2
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OP: ✅ Since Lightfail, they raised the floor, not the ceiling…and keep on repeating the same at every turn. The more they spin the hamster wheel, the more Casual players fall away. The first Sunset debacle caused many loyal Guardians to exit the game…me too. Eventually, I returned…though my engagement with the game was/is very different: I’m a vanilla player that enjoys pootling about, doing mostly vanilla stuff my vanilla builds…and maybe finishing off unfinished seals and stuff. After completing the epic 12-man mission, I closed my Destiny 10-year deal. I like Destiny…I’d rather it didn’t die off completely, but, it did need to evolve - to survive. I’m not sure the direction it’s now heading is the right one…though I’m certain that things need a radical shakeup if Destiny is to survive and hopefully thrive. And the first place to clean house is the C Suite… Continuously raising the floor and not the ceiling is causing a lot of Guardians to have a rethink on staying with the game…me too. Raise the ceiling to the stars, if necessary - to appease a certain element, and have at it. This ‘soft’ upcoming ‘Sunset 2.0’ - to further expand and enhance the hamster wheel grind will appeal to some…but not to too many others. Whoever is steering the Destiny ship appears to want it to fall off the edge of the map!? 🧐 Winter’s coming (again)…❄️🥶❄️ That is all. Ease Springs! 🙄