No one wants to "grind" away boring activities for gear that makes OTHER activities more enjoyable.
Just give me the loot that I want, let me play the modes that I want, and let me play the way that I want!
All this artificial difficulty, forced ways to obtain weapons / armor, and awful balancing leads to burnout and frustration.
At the very least, bring back crafting and bad luck protection so that player time is respected!
I know not everyone feels the way that I do, but keep in mind: THIS IS NOT A JOB. I don't want to treat it like one.
English
#destiny2
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It’s so frustrating they sunset all our gear now we have to regrind then continually regrind each season… I don’t understand how this could appeal to anyone
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Agreed 👍 I don’t enjoy grinding hours away either. Don’t usually have much time to play at night so would prefer to play what I want
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Oh but it is and it will only get worse for ppl who don't enjoy the grind Your grind will be gate kept and reset every 6 months you will hit 200 in campaign For 3 months you'll grind to 450 New season Next 3 months you'll grind to 500 t5s unlock For seasonal weapons and armour with 15% damage and damage resistance bonuses Reset, new dlc, back to 200 do the gate kept grinding to 450 for 3 months and 500 next 3 months. for new seasonal weapons and armour and that 15% damage and damage resistance for the bonuses
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Loot needs to have filters... if armor is above/below xx on xx dismantle/keep If gun type xx has/lacks perk xx keep/dismantle Vault needs search options Guns By perk-frame-ammo_type- Armor by stats-category-set...
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Grinding can be fun, when the activity is shorter and the loot is plentiful. It is painful when it takes far too long for a meager drop with a massive perk pool. "Close enough" is usually fine for me in those latter cases, I just want a specific perk or two and if a better one comes along later then it's a bonus. Time gating loot or activities, increasing playtime, and being stingy with loot drops is the worst thing they can do to kill motivation to grind. It is a "looter shooter" type of game or even a "MMO-lite" after all, so some grind is reasonable and expected.
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I remember the vision making games we want to play. Back then the grind was getting your reward for playing a new and fun activity, and sure when going for the 5 out of 5 was a pickle and felt tedious but rewarding. But the activity came first. Now the quest on dev time is. How good is the reward, how much time do we want out of are playersbase for that reward oke make a activity that will take x amount of hours and will keep players engaged for metric z untill we get the revenue we want. Instead of; this is a fun activity and what reward should we put behind that. Gaming is the new investment center such a shame
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Agreed. I hope we have some good focusing/ attunement options.
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I agree. I would not mind it at all if the loot was more generous and if the time investment would actually mean something. For example: I have turned in over 400 crucible engrams to get my dream roll of Randy. Never got it (with triple perk chance in both cols). If one spents 100+ hours to get god roll of a single weapon and not getting even a usable 3/5 roll.. they are unlucky. And that sucks. Especially if you see someone gets the thing in their first or second run. Then people tend to go towards hard meta. Hard meta gets then nerfed. Time to re-grind. Or stick with ”whatever is decent”. It took me years to get specific armor sets. For example I have actually end game viable 3x100 void warlock contra build with -20 weaken aspect… which will not be min-max perfect anymore in EoF. Cool… I will keep playing but I will not have any desire to keep building my arsenal. … and so forth. It affects both ends of the spectrum, casuals and HC players who will likely stop caring. Those who have their vaults full all the time and those who use 20 weapons throughout the years. It is not a sustainable system. I have personally all the time I need to grind, but builds and skill comes first over loot, both in PvE and PvP. It is one additional aspect to the whole grind issue. You don’t even need 5/5 rolls and when you realize that, you likely don’t want to grind for specific rolls anymore.. and play less and less… or quit completely. Unless you are youtuber and need very specific item for speedrun/DPS showcase or such. I’m not judging the forthcoming changes yet. But from what has been revealed, I fear that the new system will make the game even more complex (instead of Bungies intention to make armor more easy to understand), and the whole thing including weapon changes will keep alienating players away from the game. New players specifically and also those who can’t (because they have lives to live) or just don’t want to grind specific activities that they don’t find appealing.
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Agreed, not only this but I quit grinding on games in general, I find it disrespectful for devs to make games grindy because they don’t respect my life or my time.
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OP: ✅ Since Lightfail, they raised the floor, not the ceiling…and keep on repeating the same at every turn. The more they spin the hamster wheel, the more Casual players fall away. The first Sunset debacle caused many loyal Guardians to exit the game…me too. Eventually, I returned…though my engagement with the game was/is very different: I’m a vanilla player that enjoys pootling about, doing mostly vanilla stuff my vanilla builds…and maybe finishing off unfinished seals and stuff. After completing the epic 12-man mission, I closed my Destiny 10-year deal. I like Destiny…I’d rather it didn’t die off completely, but, it did need to evolve - to survive. I’m not sure the direction it’s now heading is the right one…though I’m certain that things need a radical shakeup if Destiny is to survive and hopefully thrive. And the first place to clean house is the C Suite… Continuously raising the floor and not the ceiling is causing a lot of Guardians to have a rethink on staying with the game…me too. Raise the ceiling to the stars, if necessary - to appease a certain element, and have at it. This ‘soft’ upcoming ‘Sunset 2.0’ - to further expand and enhance the hamster wheel grind will appeal to some…but not to too many others. Whoever is steering the Destiny ship appears to want it to fall off the edge of the map!? 🧐 Winter’s coming (again)…❄️🥶❄️ That is all. Ease Springs! 🙄
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Edited by glitchHiker: 6/18/2025 11:11:37 PMWhat's even the point in grinding at all now that all our gear earned over the last 3 years will be completely invalid and next to useless in a few weeks? Even when EoF launches anything you grind over the next 6 months will also become invalid and next to useless when renegades launches, and so on for every season from now on. They're introducing a 15% damage bonus for new weapons and 15% damage reduction for new armor only for new weapons/armor per season - meaning once a new season drops all your previous gear, even from just the previous season, will be almost completely unusable in harder content. So why tf would anyone bother grinding for gear you can't use for more than a few months!? With this new super grindy tier system, it could take months to eventually get the weapon/armor rolls you want (unless of course you play this game all day/every day like a JOB), you'll only have 2-3 months to enjoy it before it becomes useless next season. Then you get to do it all over again!! What's even the point!? On top of that there's an even bigger power level grind coming, a feature nobody likes or wants, that now goes up to 200, then up to 450 - requiring more materials than before as well! Which of course, resets back to 200 each new season. Again, WHAT'S THE POINT!? Bungie is doubling down on features nobody likes or wants and frequently complains about because they're either completely tone deaf or just don't give a f***, and also tripling down on the already unrewarding grind. Oh, and also no more crafting because "f**k you, that's why" -bungie F**K THAT. F**k you too, Bungie.
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Edited by Milk: 6/18/2025 9:09:37 PMGetting good stuff should require player investment, and nobody can change my mind on that. If you don't want to grind, you don't have to. You can do just fine with a lot of stuff in this game that doesn't require working too hard.
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Name checks out…
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So you pretty much just want everything handed to you on a plate with cake to go with it, huh
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Your last sentence says it all: " [b]I[/b] don't want to treat it like one." You're the only one that can make you do so.
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It has never been or ever will be about this idea of "respecting our time". This is not a thing. They make a product and you choose to spend your time interacting with said product. Read that very important word again another 30 times. CHOOSE. Remember that going forward. They are under no obligation to make things watered down and convenient for any of you.
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Grind is the meat (c what I did) of games. Since of worth and merit is out the window without the build or climb to attaining desire. If it's just given. Is it a game or a simulator at that point
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Jet Set Willy
The heck are you on about ? No way, bro! - 6/22/2025 7:49:03 PM
I don’t mind a grind. It’s overtuned, difficult content that I don’t like. -
[quote]No one wants to "grind" away boring activities for gear that makes OTHER activities more enjoyable. Just give me the loot that I want, let me play the modes that I want, and let me play the way that I want! All this artificial difficulty, forced ways to obtain weapons / armor, and awful balancing leads to burnout and frustration. At the very least, bring back crafting and bad luck protection so that player time is respected! I know not everyone feels the way that I do, but keep in mind: THIS IS NOT A JOB. I don't want to treat it like one.[/quote] You don’t need tier 5 loot. It’s trophy loot. You can have trophy loot for the players that want a chase while having the rest of the gear be functionally just as good and available for everyone. Honestly it would be better if there were more gameplay impacting rewards from harder content. Cause a few extra stat points, half second on your origin trait and a cosmetic is not much, lets be real.
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I dunno. It’s a looter and if you’re playing any other games that are looters, they all have grind. Sone have seasonal sunsetting and leveling. Some D2 players ignore that D1 had worse grind than D2. Just adjust your expectations if you’re not playing a lot.
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I think grind is ok as it's cool to get new powerful stuff that fits the current meta while old junk languishing in the vault drops off. A lot of the grind issue is caused by streamers creating the FOMO for a particular gun and a particular roll that will give you a +.01% damage over what you already have--mostly for the top .01% in PVP and only occasionally in PVE. Kackis is a good example of this. One week he puts out a vid of all the GOD ROLLS!!!!! in Rite of the Nine and then a week or 2 later another vid saying they are all meh. More frustrating is all the world drops of weapons and armor that have become the new blue engrams that get insta-sharded. Even worse is spending an hour in a dungeon and getting 4-5 pieces of crappy armor--and 3 of them are the same slot. That part of the grind really sucks.
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To me it’s not about if it should feel grindy or should it even be grindy. Players will always have varying opinions on that. What is a fact is Destiny will lose players regardless because even IF the game should be grindy, players are just burnt out on it. New players are almost non existent and it doesn’t help that either. The entire game was going away from a grind for the last few expansions they needed to sell… and those expansions STILL underperformed. They will revert all these changes no question because the player count 4 weeks into Edge will be abysmal.
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And so it begins…
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If you have been playing since the inception of Destiny and you care about titles, triumphs and collecting most everything then this game can easily turn into a lame job. All you have to do is break the cycle and the habits you’ve created and only play because it’s fun. Once you realize that everything in this game is trivial then you can feel liberated and play only what’s fun to you.
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This a loot game the point is to grind but that grind need to be fun
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It’s a looter shooter. You know that right?