Topic
In my case below ones
- Map voting
- simplified modes for QP, just one and voted
- Above. For sure applies for comp
- Trials loot focused option
English
#destiny2
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I like all your changes. Also I’d like special ammo Meter checkmate back in all PvP modes.
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1.More strict connection based matchmaking that does not give up after a set time and allow anyone in and punishes players whose connection radically changes mid-game by giving zero rewards and bans based on a strikes system. 2. Better lobby balancing and an end to 50-50 match fixing. 3. More loot rotation with attunement and a knockout system.
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I avoid PvP like the plague, but that doesn’t mean the regulars don’t deserve loads of new maps and dedicated servers.
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Forge mode, let me fix all the absurd death barriers and smooth surface finish they add to crazy angles so the maps feel dynamic
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Edited by Killapete232: 6/18/2025 1:39:06 AMA forge mode big team battles conquest style game mode like BF a campaign pvp mode like eso but destiny. Dedicated servers to host all of these things. Fun.
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I can think of one thing to be removed, it’s the ae system
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Combined Arms!
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More space magic and more overpowered guns
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It IS fun though.
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New mode in edge of fate should be interesting.
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- less heavy - bigger quitter penalties because players quitting ruins lobbies - more reason to try different guns (arms week might do this) - less special ammo
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That's an easy one; an entirely separate, stand-alone, completely PvP game. No PvP along with PvE, no PvEvP, just PvP and it's various modes.
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That might sound crazy and I know it will never happen, but imagine if competitive game mode had only clash, no bs collision or anything else Just clash and the same weapons for everyone Heavy crate spawns but everyone has the same rocket launcher or lmg No supers Well, I guess I'll keep dreaming